Showing posts tagged
#science

Experimental Microsoft software tries to predict catastrophic events by analyzing news headlines

At first glance, it may sound like the plot of Person of Interest, the CBS show about a genius billionaire who develops a software program that taps into all public surveillance systems and predicts when crimes are most likely to occur. But as Technology Review reports, researchers at Microsoft and the Technion-Israel Institute of Technology are working on disaster-predicting software that is very real and also much less invasive than its fictional counterpart. Instead of using surveillance cameras to predict future events, the software analyzes news headlines in different regions to see if it can spot warning signs for outbreaks of diseases or civil unrest that could result in violence.

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Always Innovating MeCam: Tiny Drone Camera Hovers Over Your Shoulder And Records Your Life

The MeCam is a self video nano copter to point-and-shoot yourself. MeCam videos can be easily shared on social networking websites.

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Today people capture and share their photos and videos using archaic methods and with mixed results. The MeCam launches from the palm of a hand and hovers instantly.

The MeCam streams video to an Android or iOS phone or tablet and it can be easily shared onto all social media platforms.

The MeCam doesn’t need any remote control: the user can control the device with voice commands or uses the follow-me feature.

Intel Across Healthcare

Q: Where is Intel is involved in Healthcare?

Intel computing technologies are helping to shape the future of healthcare across continents and across the continuum of care.

This video provides an introduction to the various efforts underway.

Access to quality and affordable care are important to everyone, so it makes sense that Intel’s role in healthcare is…. A: Everywhere.

T(ether) – a Spatially- and Body-Aware Window for Collaborative Editing and Animation of 3D Virtual Objects

T(ether) is a novel spatially aware display that supports intuitive interaction with volumetric data.

The display acts as a window affording users a perspective view of three- dimensional data through tracking of head position and orientation. T(ether) creates a 1:1 mapping between real and virtual coordinate space allowing immersive exploration of the joint domain.

Our system creates a shared workspace in which co-located or remote users can collaborate in both the real and virtual worlds.

The system allows input through capacitive touch on the display and a motion-tracked glove. When placed behind the display, the user’s hand extends into the virtual world, enabling the user to interact with objects directly.

More info:
tangible.media.mit.edu/project/tether/
kiwi.media.mit.edu/tether

How a Smartphone Knows Up from Down (Accelerometer)

Bill takes apart a smartphone and explains how its accelerometer works. He also shares the essential idea underlying the MEMS production of these devices.

This video is based on a chapter from the EngineerGuy team’s latest book Eight Amazing Engineering Stories (Learn more at http://www.engineerguy.com/elements)

Applied Sciences Group: High Performance Touch [Microsoft Research]

Modern touch devices allow one to interact with virtual objects. However, there is a substantial delay between when a finger moves and the display responds.

Microsoft researchers, Albert Ng and Paul Dietz, have built a laboratory test system that allows us to experience the impact of different latencies on the user experience.

The results help us to understand how far we still have to go in improving touch performance.

Up!